A downloadable plugin for RMMZ

Introduction

This plugin is required by all ODW plugins to take advantage of the many functions and features it offers, such as an automatic debug mode and the loading of custom fonts for your game.

Key Features

  • Enables some debugging functions by default for playtests.
  • Offers several functions for formatting plugin data.
  • Adds a set of basic functions to the RMMZ engine that should have existed by default.
  • Adds new movement functions for use in movement route configurations.
  • Loads custom fonts for use with our other plugins.

How to use

1. Install and configure your plugin.

2. If debug mode is active, the system will automatically activate the following functions in playtest mode:

  • open the debug console
  • display the FPS counter

3. Place your custom font files in the "fonts" folder at the root of your game project, like this:

    RMMZ Project Folder
    |_ Fonts Folder
       |_ Font 0.woff
       |_ Font 1.woff

Important: the font names specified in the core plugin settings are those to be used in other ODW plugins when you want to use them.

See also README.md for more information about settings, commands, ...

Terms of use

This plugin is published under the MIT License.

Support and feedbacks

For plugin support, please join us here.

Published 4 days ago
StatusReleased
CategoryGame mod
AuthorOpen Digital World
Tagsjavascript, plugin, RPG Maker
Code licenseMIT License
LinksSupport

Download

Download
rmmz-plugin-core-1.0.0.zip 9.4 kB

Install instructions

Click on the "Download" button, extract the ZIP file, and save the file ODW_Core.js into your plugins folder.

Development log